Lab42 is a best in class cross-platform game developer based in the UK. Now in our sixth-year, our headcount has grown to nearly 50 experienced people supported by a veteran management team with backgrounds from Activision, Codemasters and EA.
It’s an exciting time to be part of the Sumo family, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!
Lab42 is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.
Lab42 Games are looking to recruit a Build Engineer to maintain build systems for existing game projects, whilst developing strategies for improving and automating the build and test processes for existing and future games. You will be the first port of call to identify the cause of any build problems and will either resolve those problems yourself or communicate with other staff members to help resolve them. You may also develop and refine tests to improve the quality of the QA process.
You will work across several game teams alongside artists, designers, and programmers. You will work with Lead and Senior Programmers and production staff on the game teams who will assist you in planning your work. As part of your day-to-day management of the build systems you will assist the teams in maintaining the quality of game builds.
Who are we looking for?
This is an experienced level role, with a strong expectation of experience within a professional software industry.
A large part of your job will involve communication with other members of the games teams to plan build system development and manage resolution of day to day build problems. You will have excellent written and verbal communication skills to assist with this.
This role requires:
Experience with build automation tools, such as TeamCity or Jenkins.Experience with build tools, such as MSBuild, Gradle, Make or CMake. Familiarity with scripting such as Python, Bash, Powershell or Batch.Familiarity with version control technologies, such as Perforce, Git or Subversion.Experience with modern versions of Unity.Professional, paid experience of the above.
What we would like to see, but is not essential:
Experience or understanding of build pipelines for game consoles Basic familiarity with C++, especially around resolving build errors or writing small tests Experience of game technologies, large scale build pipelines and deployment to cloud compute systems Experience with Unreal Engine 4Experience of building build solutions from scratch
Why should you work at Lab42?
Lab42 was formed 6 years ago with just one developer, and we have grown organically to over 40 staff over those. Now part of the Sumo Group we’re based in the heart of Royal Leamington Spa; a thriving town with a bustling game-development scene
With an exceptional engineering team who bring experience of working directly on dozens of titles across a range of platforms, we are ideally set up to take on the responsibility of full SKU development, adaptations & ports from platform to platform and focused co-development where our adaptable production techniques and processes enable us to dovetail with our partners.
In conjunction with World Snooker Tour we internally developed the officially licensed, photo-realistic sports/simulation Snooker19, the first in an ongoing game franchise, for all major Consoles and PC. That’s in addition to providing a range of development services and special projects to a growing client list which features Activision, Paradox, Sega, Klei Entertainment, Aspyr, Magmic, Ripstone and WayForward.
We are a small, dedicated bunch with experience, drive, passion and creativity. Lab42 has a flexible working environment that make this a relaxed and friendly place to work. By prioritising the happiness and wellbeing of our staff we have been able to hire many industry veterans, and we are proud to have one of the lowest rates of staff attrition in game development. Recently we have been nominated for and received several “Best Place to Work” awards for our focus on fostering a happy work environment with strong no-crunch policies. As part of Sumo Group, Lab42 offers a range of competitive and customisable benefits, and works with several industry leading partners to provide our staff with the opportunity to work on top-quality projects.