Lab42 is a best-in-class cross-platform game developer based in Leamington Spa, UK. Since our founding as a small indie studio, our headcount has grown into a team full of talented, experienced people supported by a veteran management team with backgrounds from SEGA, Codemasters and EA.
As well as working on our own IP, we also offer co-development services to a growing list of clients, including Paradox, SEGA and Curve Digital. We work on some of the best titles around, such as Call of Duty, Crusader Kings, Yakuza, Star Wars Racer and much more, without losing touch with the anti-crunch and people-first values our studio was founded upon.
As winners of the GI Biz Best Places to Work award for the past 2 years running, our studio benefits from a friendly, supportive and empowering team culture. We encourage professional growth, while maintaining a healthy work-life balance.
Lab42 is made up of a diverse mix of fantastic people, and we embrace all the elements that make our team unique. We’re an inclusive studio and welcome applications from qualified applicants of any background, regardless of race, age, disability, gender identity or neurodiversity.
The role @ Lab42
Lab42 is looking for a Senior Animator, capable of creating dynamic and compelling animations for gameplay systems using both keyframe and motion capture data. You will be well versed in the principles of animation and videogame production pipelines and how Animation, as a discipline, fits within that process.
The ideal candidate will enjoy being involved in a friendly, hard-working environment and be able to communicate well within the art team, as well as with other development disciplines. If you are looking for a role that provides a huge amount of creative input, ownership, and responsibility for important features within the game, this is the job for you!
We're open to this person being based in-studio position or operating in a remote hybrid model.
Within this role you will:
Be responsible for creating, high-quality character and environment or incidental animation in multiple styles or genres, through keyframe and mocap.Be able to define, communicate and implement memorable, characterful animation that works with the project gameplay and design goals.Ensure the animation style supports the overall vision of the game with the project art director. Have good communication skills and work cross-discipline.Proactively seek feedback from Leads or Directors. Mentorship skills in directing junior team members.Have a high degree of proficiency with Maya and/or Motionbuilder.Proven experience working with animation graphs and systems, including the prototyping of new gameplay features. Be able to implement your work in engine.Work with production and leads to break down tasks and schedule your own work.Document / create process and knowledge share.
To be successful you will need to have:
Experience contributing to the design and execution of complex gameplay systems. Have industry experience: 5+ years of videogame animation experience.Have been through the whole development cycle and shipped at least 1 AAA title. Provide detailed input about the character creation process, from concept and design, through to modelling, rigging and final animation. Be heavily involved in the continued development of tools and pipeline processes, maintaining an understanding of industry best practices. Assist in planning and directing motion capture sessions. Serve as an active participant in team discussions, critiques, and reviews. Meet production schedules and deadlines. Communicate effectively with peers. Be a strong team player with a desire to push the quality of animation in the game.Unreal Engine 4 experience is a plus.
On application, please include your current CV and any relevant portfolio/showreel content.
What we offer:
. Defined Annual Bonus Scheme
. ULEV car scheme
. Monthly allowance to spend on enhancing benefits
. Salary Sacrifice Pension
. Flexible Working
. 21 days free-use holiday
+ your birthday off
+ 5 learning days including 1 volunteer day
+ a duvet day
+ Christmas shutdown from Christmas Eve to New Year
+ Bank Holidays
+ extra allowance accrued for longer service
. Free dental insurance
. Life Assurance 4x Salary
. Income Protection of 75% for 5 years
. Enhanced Mat/Paternity & Adoption pay
. Employee Assistance Programme:
. Help at Hand - Remote GP, Mental Health & Physio appointments
. Free financial & home buying support consultations
. Cycle to Work Scheme
. Payroll Giving Scheme
. Access to 4,000 Udemy Courses
. Career Development Pathway
. Wrap Parties.
. Project Completion Awards
. Game/Creative Jams
. Big Family Events
. Studio social activities, e.g. running, board games, film, yoga, life drawing…
. Prism – Sumo’s employee diversity focus group
. Free fruit and drinks in our studios
. Employee Referral Bonus
. Relocation Support to the UK
. Visa Sponsorship
Why should you work at Lab42?
Lab42 was founded upon a people-first, anti-crunch culture, and we’ve stayed true to those values through all of our growth and success. Now part of the Sumo Digital family of studios, we enjoy all of the benefits and comradery of being part of a large games development organisation, without losing the friendly and flexible working environment that makes Lab42 a great place to work.
As part of Lab42, you’ll be able to work on both original IPs and some of the biggest and best games around – without having to sleep at your desk! Instead, we encourage a harmonious work-life balance that allows you to spend time with family and friends, while still enjoying a career in an exciting industry.
We believe in providing opportunities for internal career progression, and there is plenty of room to grow and fulfill your potential at Lab42. By prioritising the happiness and wellbeing of our staff, we have been joined by many industry veterans, and are proud to be a studio where people chose to stay, develop and grow through their Game Development careers.